Articles

Saros review: Housemarque's new PS5 game overcorrects for Returnal's difficulty

The cycle of failure and redemption is part of the undeniable allure of the roguelike, something Saros struggles to pin down in its visually dazzling iteration of the format. A great roguelike creates empowerment through perseverance and iteration; it’s the very human experience of screwing up and trying to do a little better the next day. That’s a feeling Devraj knows all too well, which should make the format a harmonious fit for the brooding story beneath Saros’ hard sci-fi exterior. But with an overtuned emphasis on progression over skill or experimentation, Saros gives players too many opportunities to reduce Devraj’s personal journey to a numbers game. source https://www.polygon.com/saros-review/

Event Horizon's sequel comic just brought back a 232-year-old Lt. Starck

The next chapter of the Event Horizon saga is officially unfolding in the comics. After the massive success of the prequel miniseries Event Horizon: Dark Descent , IDW has dropped a sequel set 200 years in the future titled Inferno . In its first issue, the series introduces a new super-villain in devil-worshiping billionaire Daniel Durante, along with his crew of impoverished or otherwise desperate hired hands. source https://www.polygon.com/event-horizon-sequel-comic-inferno-lieutenant-starck/

Street Fighter 6 and Silent Hill 2 headline Steam's 2026 Golden Week sales

Steam's 2026 Golden Week sale might look a bit bare compared to previous years, with major publishers like Square Enix discounting a grand total of nothing. But there's still a wide selection of excellent recent games up for grabs at nice discounts. The sale is live now through May 4, though a few publishers have set their discounts to run until May 5 or May 6, depending on the game. source https://www.polygon.com/steam-golden-week-sales-2026/

Stranger Things: Tales from '85 review: The best Stranger Things season since 2019

I thought I was done with Stranger Things . source https://www.polygon.com/stranger-things-tales-from-85-review/

D&D’s new actual play show borrows a clever horror mechanic from Dark Dice

On April 16, Dungeons & Dragons announced the debut of a new, official actual play show called Dungeon Masters . Featuring celebrities Neil Newbon, Devora Wilde, Christian Navarro, and Mayanna Berrin, and led by Dungeon Master Jasmine Bhullar, the show premiered its first two episodes on April 22, dropping the cast into the perilous mists of a Domain of Dread called Sithicus to showcase the contents of the upcoming Ravenloft: The Horrors Within book. source https://www.polygon.com/dnd-dungeon-masters-actual-play-ravenloft-rest-rules-dark-dice/

Invincible season 5 plot and likely release date explained

Invincible season 4 wrapped on April 22, and the finale left plenty of big questions for season 5 to answer. If you’re looking forward to continuing to watch Mark Grayson (Steven Yeun) pushed to his mental and physical limits , you won’t have to wait long. Season 5 of the Prime Video show is already in the works, and you can expect more gory action, high-stakes battles, and moral dilemmas when it returns. Given the show has been a faithful adaptation of Robert Kirkman’s Image Comics series, we can also make some smart guesses about where the story is headed next. source https://www.polygon.com/invincible-season-5-release-date-year-plot/

Titanium Court review: ingenious genre mash-up mixes Candy Crush and Civlization

Let’s take a step back: Video games are fucking complicated. Those of us who have been playing them for decades often take for granted how even the medium’s most basic concepts can sound like gibberish to the average person. I’m not even talking about the real goofy jargon like Metroidvania or Soulslike ; stop someone on the street and ask them what a strategy game is. Challenge your Candy Crush -obsessed mom to define the word platformer. Make your grandfather figure out what RPG stands for and watch him vaporize instantly. The impenetrable gibberish extends beyond the words we use to classify games; the design language of any given game, born from decades of iteration that goes countless layers deep, can be just as difficult to parse for newcomers. Hell, I have been writing about video games for two decades, and I would piss my pants if you asked me to hold my own in a MOBA. source https://www.polygon.com/titanium-court-review/