How Diablo Immortal found its voice by loosening up

A giant, demonic creature with black horns and a long tail is only one of the images the name “Diablo” invokes. Throughout the years, Blizzard’s long-running series of action RPGs has worked with the somber tone of the dark fantasy, a language players have become used to. While preserving this valuable tradition, the team responsible for Diablo Immortal has found that they can still create a fun game even if they don't take the whole dark fantasy setting too seriously.



source https://www.polygon.com/diablo-immortal-emil-salim-interview-druid/

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